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IAdornmentHandleShape.h
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//========================================================================================
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//
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// $File$
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//
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// Owner: jargast
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//
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// $Author$
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//
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// $DateTime$
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//
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// $Revision$
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//
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// $Change$
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//
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// Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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//
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// NOTICE: Adobe permits you to use, modify, and distribute this file in accordance
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// with the terms of the Adobe license agreement accompanying it. If you have received
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// this file from a source other than Adobe, then your use, modification, or
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// distribution of it requires the prior written permission of Adobe.
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//
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//
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// Purpose:
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// This is the handle shape interface for page item adornments. This interface can
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// return trackers just like a normal handle shape. Keep in mind, however, that
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// it is the page item which is in the selection, not the adornment.
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//
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//========================================================================================
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#ifndef __IAdornmentHandleShape__
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#define __IAdornmentHandleShape__
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#include "IPMUnknown.h"
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#include "GraphicsData.h"
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#include "IHandleShape.h"
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class
ITip
;
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class
IAdornmentHandleShape
:
public
IPMUnknown
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{
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//XFIssue this api called only in:
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// source/public/pageitems/basicinterfaces/CHandleShape.cpp
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// source/components/pageitems/generic/PageItemAdornmentList.cpp
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// as of May 2006
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public
:
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enum
AdornmentDrawOrder
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{
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// These values represent when the adornment is to be drawn.
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// Upon calling AddAdornment, the adornment is inserted into
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// the list based when it is to be drawn. If more the one of
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// the flags are & together, the adornment is put on the list
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// in all specified locations.
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kBeforeShape
= 1,
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kAfterShape
= 2,
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kAllAdornmentFlags
= 3
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};
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enum
AdornmentDrawNumber
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{
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kNumberOfAdornments = 2
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};
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enum
AdornmentDrawMode
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{
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// These values represent when the adornment is to be drawn.
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kNonTouchDrawMode = 0,
// draw in non touch mode
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kTouchDrawMode,
// draw only in touch mode
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kBothDrawMode
// draw in both modes
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};
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virtual
AdornmentDrawOrder
GetDrawOrderBits
() = 0;
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virtual
void
DrawAdornmentHandleShape
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(
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IHandleShape
* iHandleShape,
// The owning page item
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AdornmentDrawOrder
adornmentDrawOrder,
// In case this adornment is used more than once
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GraphicsData
* gd,
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IConcreteSelection
* concreteSelection,
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int32 flags = 0
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) = 0;
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virtual
void
DrawControlPointPath
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(
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IHandleShape
* iHandleShape,
// The owning page item
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AdornmentDrawOrder
adornmentDrawOrder,
// In case this adornment is used more than once
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GraphicsData
* gd,
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int32 flags = 0
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) = 0;
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virtual
bool16
HitTest
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(
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IHandleShape
* iHandleShape,
// The owning page item
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AdornmentDrawOrder
adornmentDrawOrder,
// In case this adornment is used more than once
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GraphicsData
* gd,
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const
PMRect
& r,
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PointSelector
* handleIndex,
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bool16 bDragging = kFalse
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) = 0;
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virtual
bool16
HitTestControlPointPath
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(
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IHandleShape
* iHandleShape,
// The owning page item
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AdornmentDrawOrder
adornmentDrawOrder,
// In case this adornment is used more than once
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GraphicsData
* gd,
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const
PMRect
& r
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) = 0;
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virtual
PMRect
GetPaintedAdornmentHandleBounds
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(
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IHandleShape
* iHandleShape,
// The owning page item
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AdornmentDrawOrder
adornmentDrawOrder,
// In case this adornment is used more than once
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const
PMRect
& itemBounds,
// This is the painted bounds of the page item
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const
PMMatrix
& innertoview
// NOTE: this is inner to view, not pb to view
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) = 0;
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virtual
ITracker
*
QueryTracker
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(
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IHandleShape
* iHandleShape,
// The owning page item
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AdornmentDrawOrder
adornmentDrawOrder,
// In case this adornment is used more than once
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IControlView
* layView,
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const
PBPMPoint
& where,
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int32 selectionMode,
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const
PointSelector
& index
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) = 0;
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virtual
ITip
*
QueryTip
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(
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const
PointSelector
* handleIndex
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) = 0;
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virtual
AdornmentDrawMode
GetAdornmentDrawMode
() = 0;
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protected
:
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virtual
void
DrawAdornmentHandleShapeModeChecked
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(
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IHandleShape
* iHandleShape,
// The owning page item
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AdornmentDrawOrder
adornmentDrawOrder,
// In case this adornment is used more than once
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GraphicsData
* gd,
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IConcreteSelection
* concreteSelection,
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int32 flags = 0
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) = 0;
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};
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#endif
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IAdornmentHandleShape.h
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