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IBehaviorData.h
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5 // Owner: Michael Brubidge
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15 // Copyright 1997-2010 Adobe Systems Incorporated. All rights reserved.
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23 
24 #ifndef __IBehaviorData_h__
25 #define __IBehaviorData_h__
26 
27 #include "IPMUnknown.h"
28 #include "BehaviorID.h"
29 
35 class IBehaviorData : public IPMUnknown
36 {
37 public:
38  enum { kDefaultIID = IID_IBEHAVIORDATA };
39 
40  // ---- Static properties of actions. i.e. They cant' be changed once the action
41  // is created.
42 
44  virtual int32 GetAction() const = 0;
45 
47  virtual PMString GetName() const = 0;
48 
49  // ---- Dyncamic properties of actions.
50 
57  virtual UID GetOwner() const = 0;
58 
61  virtual void SetOwner(const UID& owner) = 0;
62 
65  virtual bool16 IsEnabled() const = 0;
66 
69  virtual bool16 Enable(const bool16& enable = kTrue) = 0;
70  bool16 IsDisabled() const { return !IsEnabled(); }
71  bool16 Disable() { return Enable(kFalse); }
72 
77  virtual void Copy(IPMUnknown* srcData) = 0;
78 };
79 
80 #endif // __IBehaviorData_h__