InDesign SDK  20.5
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BulletGlyph Struct Reference

Public Member Functions

 BulletGlyph (const ITextAttrBulletCharacter::BulletCharacterType bulletType, const int32 bulletChar, const UID fontUID=kInvalidUID, const PMString &fontFace="", const std::vector< Fixed > *axes=0)
 
bool16 operator== (const BulletGlyph &other) const
 
void ReadWrite (IPMStream *s)
 

Public Attributes

ITextAttrBulletCharacter::BulletCharacterType f_BulletCharacterType
 
int32 f_BulletCharacterValue
 
UID f_FontUID
 
PMString f_FontFace
 
std::vector< Fixed > f_Axes